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leon
17.01.2007, 14:05
Noen som mangler informasjon om hesten sin? Jeg kan lage dette ferdig til neste spilling hvis dere sier fra rimelig kjapt.

bones
17.01.2007, 14:24
okeida - men kom med en hest som står i stil med eieren! :lol:

lynx
17.01.2007, 17:45
Kommer ann på hva slags form for transport Ormkell-dvergene bruker.

skli
18.01.2007, 07:57
Mangler info om farger/fears/traits osv.

jevel
18.01.2007, 08:59
Kommer ann på hva slags form for transport Ormkell-dvergene bruker.

Går mest på slike:

http://theminiaturespage.com/workbench/pics/fan/646395a.jpg

Det i fronten der er en flammekaster...

-KJ

leon
18.01.2007, 11:00
Dvergene bruker som regel esler eller muldyr. Jeg velger å ta det random. Her er det dere etterspør:

Øyvind
Farge: Jet Black (silkesvart)
Markeringer: Hvit stjerne i pannen
Sex/Age: Filly (Young Female Horse)
Høyde: 16hh (4 inches per hand, or 3 hands = 1 ft)
Personality: Cunning
Feature/Flaw: Slight Limp, front left leg
Speed Quality: Average
Intelligence: Average
Feats (5% chance): None
Standard Tricks: Combat Riding, Attacking
Extra Tricks (2x 60%): Ingen
Special Tricks (20%): Come when whistled to (DC 5 handle animal)

Eskild
Farge: Black (litt gråaktig svart)
Markeringer: Stockings (hvite "strømper")
Sex/Age: Filly (Young Male Horse)
Høyde: 14.5hh (4 inches per hand, or 3 hands = 1 ft)
Personality: Brave
Feature/Flaw: Sickly
Speed Quality: Average
Intelligence: Average
Feats (5% chance): Great Fortitude
Standard Tricks: Combat Riding, Attacking
Extra Tricks (2x 60%): Guard (Ride DC 10 - the horse will stand its ground in combat)
Special Tricks (20%): Rearing (Ride DC 5 - controlled rear)

Anders
Muldyr:
Farge: Chestnut (rødbrun)
Markeringer: Ingen
Sex/Age: Mare (Mature Female Mule)
Høyde: 14hh (4 inches per hand, or 3 hands = 1 ft)
Personality: Noble
Feature/Flaw: None
Speed Quality: Average
Intelligence: Intelligent (+1 INT)
Feats (5% chance): None
Standard Tricks: Combat Riding, Attacking
Extra Tricks (60%): Rough Terrain Travelling (full speed in undergrowth, 3/4 in mud)
Special Tricks (20%): None

Stats:
MULE (Large Animal)
Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 13 (+1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple: +2/+9
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +1
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6
Skills: Listen +6, Spot +6
Feats: Alertness, Endurance
Environment: Warm plains
Organization: Domesticated
Challenge Rating: 1
Advancement:
Level Adjustment:
Mules are sterile crossbreeds of donkeys and horses. A mule is similar to a light horse, but slightly stronger and more agile.
Combat
A mule’s powerful kick can be dangerous.
Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds.
Skills: Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling.

lynx
18.01.2007, 23:08
Korporal Ogol henvender seg til sin overordnede Tord med forespørsel om ekspedisjonsstyrken burde utrustes med armbrøster og størst mulige skjold. Tanken er at ettersom vi dverger har en taktisk svakhet i farten, vil en skjoldborg med armbrøstskytende krigere tvinge fienden i nærkamp med oss. Og det er jo nærkamp som er gøy! HØ HØ HØ :bash: